Thought I'd share another video of an update.
[ Show youtube player ]
The grab move has been included now, although there are animation glitches with it (which typically, didn't happen in the video) and something's killing the player animation after a throw. The energy bars have some depth issues because Priority On is activated so the player can walk over them. They're bobs ATM but I'm wondering if I can use sprites instead?
I'm using the Amiga background this time and another palette. The colours have taken a bit of a hit, but I still haven't sorted the complete palette out to figure in the colours of all the other backgrounds and all the bobs/sprites. Palettes are something I'm still learning a lot about and will take a while to do in terms of organisation and colour order in regards to what uses what colours on screen.
And yes, I'll set up a download pack with the Amos file in in and all the image/sound banks so that everyone can have a look at it, but really, it's just a lot of IF statements and not much else.
Cheers!
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