Quote:
Originally Posted by Photon
Don't know about Blitz Basic, but the hardware allows full 8-way scrolling for huge maps by allocating a slightly larger bitmap than you need to have on-screen. You need to be able to change the Copper and hardware registers of the current screen to do this, but that's all.
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It's possible in Blitz Basic, I have posted demos for horisontal, vertical and 8-way scrolling in another thread (also mentioned in this thread), all based on the ScrollingTrick demos written in C.