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the Amiga then just has to watch what data is coming into those ports each frame and then drive the graphics updates as needed.
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basically what MAME does. But you have to be smarter to avoid redrawing all screen. That's where it will be smooth instead of choppy
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I would be writing a code pre-processor/translator in Python which takes a z80 code segment and spits out a 68000 code segment,
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exactly what I did for my 6502 conversions (except that it was 6502 opcode macros as C) and it works
I didn't test that but there's already a Z80 to 68000 converter here:
https://www.lysator.liu.se/~celeborn...00/Z80CONV.ZIP with source. It's Atari basic, but not a problem to convert to python. I can give this a try. Looks professional
Code:
CNVZ80 - Z80 SOURCE TO MC68000 SOURCE UTILITY
(C) COPYRIGHT 1982 BY MOTOROLA INC.