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Old 04 August 2017, 10:39   #44
robinsonb5
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Join Date: Mar 2012
Location: Norfolk, UK
Posts: 577
Quote:
Originally Posted by Akira View Post
Sorry to butt in, don't have much to he;p with :/ but I remember someone here mentioning that if you would rewrite the pad reading routines, you could natively support a 3 button Megadrive pad without modifications. Is that true?

If so, while you guys are looking at joypad reading code, it would be a great addition to have. 3+1 buttons would be excellent, and those are much cheaper and easier to find than CD32 pads
You can read two buttons of a megadrive pad without modifications. Technically it will be drawing a small amount of power from a signal pin rather than the power pin to run its multiplexing electronics, but in practice that's harmless. You do need to swap pins 5 and 7 in order to have control over the button multiplexing.
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