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Old 16 August 2008, 02:52   #1
Heavy Stylus
CD32 Fanboi
 
Join Date: Nov 2006
Location: Exeter, UK
Age: 45
Posts: 528
Starwoids - The story behind the full version...

After emailing the original artist involved in this starwars-meets-oids shareware classic, I got this reply:

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James,

The full version was never completed. Martin, the coder, was offered a job in the game industry soon after the demo was released, and then I got a job making TV commercials and lost my internet connection for a few months, and we never again had the time to finish it. Jobs suck.

We returned the registrations we had received. There weren't many.

I remember working on new tile-sets and maps (up to seven new maps, or I might be making that number up), and possibly some new sprites, but I don't think they they were ever playable in the game -- still just in the editors.

I liked StarWoids. I'm still embarrassed that we thought it was okay to ignore copyright and rip Star Wars like that, but we never received any Cease And Desist mail so I guess it got in under the radar.

Rowan.

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Perhaps this is one that AGTW could follow up? Contact Rowan via his business forum at:

http://forum.liquenox.com/
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