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Old 23 September 2011, 16:06   #6
sack
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Join Date: May 2010
Location: Rijswijk, the Netherlands
Posts: 21
wouldn't pixel filters be better implemented as pixelshaders running over a textured quad? Amiga emulation is pretty intensive as it is so anything you can offload away from the CPU would help, and it'd remove some of the asm from the equation.
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