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Old 26 December 2008, 14:40   #5
Retro1234
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Join Date: Jun 2006
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Quote:
Originally Posted by hitchhikr View Post
It may actually interest you or not, here are some more or less reversed games (they should all work perfectly when re-assembled):

- Driller.
- Zool II CD32.
- Spy Vs Spy II - The Island caper.
- Spy Vs Spy III - Arctic Antics.
- Thexder.

I didn't work on them too much but thanks to the debug infos present in the executable files they're nearly completely disassembled already and much easier to understand.

All games has been modified to run from hard drive.
You`ve disassembled the hole game executable!
Ive had a quick look and assembled Zool 2 CD32 and runs strate from HD with no slowdown and uses joystick.
I dont know if youve seen this thread.http://eab.abime.net/showthread.php?t=19359.

Edit:It also plays a mod in game and works with Music and FX!
http://eab.abime.net/showthread.php?t=41510

One problem i did have was I couldn`t trigger the bomb - What have I over looked?
Also would it be possible to give an example how to change the code back to using a CD32 Pad?

The Code was easy to Assemble just download this file
http://mail.pb-owl.de/~frank/vbcc/20...amigaos68k.lha
and execute makeit.bat.
Quote:
Originally Posted by 5h00n4y View Post
Thanks, might get useful for those of us skilled in game making

/me is now waiting for a level&graphics editor for Zool 2
That would be great Zool 2 has got a good engine.
Quote:
Originally Posted by jotd View Post
If someone is interested by an asm resourced code of any DOS game that I whdified, let me know.
Do you have any basic examples of altering game map data?

Last edited by Retro1234; 26 December 2008 at 15:00.
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