Thread: New filter?
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Old 07 January 2012, 14:20   #2
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,522
Not enough technical information available but I only did very quick check.

It needs to be D3D based, any other shader based filters won't be enabled at this point. Maybe someday in future. (and most of the shader based filters can be converted for D3D, but of course it won't be too simple)
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