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Old 04 October 2001, 14:52   #12
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 44
Posts: 23,573
Looks familiar. Venus the Flytrap had similar graphics problem and I fixed it last weekend by replacing ddfstop &=~1 with ddfstop &= 0xfe (somewhere in custom.c)

ddfstop&=~1 is wrong because some badly programmed games set some unused bits in DDFSTOP-custom register's upper byte.
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