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Old 03 October 2019, 21:26   #29
sonninnos
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Join Date: Nov 2018
Location: Finland
Posts: 34
Quote:
Originally Posted by solarmon View Post
@sonninnos

Sounds similar to what I was working on:

https://github.com/solarmon/WHDLoad-Game-Launcher
Nice one! That's a pretty comprehensive solution. I've been using this blunt but adequate instrument of mine for many years now.



Quote:
Originally Posted by solarmon View Post
@Ceason87

I'm not familiar with the Hyperspin setup, but with WHDLoad you can specify directory/path location for saves.

See SaveDir and SavePath options:

http://whdload.de/docs/en/opt.html#SaveDir
This is indeed a great feature/find I've never even thought of using/needing let alone remembered existing. The ability to use archives properly is very handy to have.



Quote:
Originally Posted by Ceason87 View Post
Thanks for all the help though it's really appreciated as i would still be trying to rack my brains to figure it out without everyone's help.
I'll have a small drink to success then, cheers!
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