Quote:
Originally Posted by DamienD
Yeah, I'm not sure about the 2nd player A.I. option either.
Watching AmigaBill play, and with the 2nd player A.I. started... it just wiped out all enemies and was afterward trying to push the game forward.
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Please don't worry about how the player AI is currently configured, it's mainly used for automated testing. We thought it would be good to let Bill use it so people could see the way the games performs with 2 players and a full compliment of enemies and objects.
If we do include computer controlled Co-op it will be balanced and definately be the sub-ordinate player.