View Single Post
Old 02 December 2018, 22:47   #123
deimos
It's coming back!
 
deimos's Avatar
 
Join Date: Jul 2018
Location: comp.sys.amiga
Posts: 762
I've spent the last few weeks experimenting with hidden surface removal algorithms, with a few detours around importing / converting .obj files. I've attached a couple of images of what it currently looks like - it's still a long way from anything that could be called a game.

I'm quite pleased with the hidden surface removal method I've settled on, as it can be almost entirely pre-calculated, just relying on face visibility calculations that need to be done in any case.

I want to create at least one more model to display before moving on to my next step, which will be to calculate the horizon so that I can draw the sky and ground correctly as the camera moves. I'm not yet 100% sure how to do that efficiently.

Quote:
Originally Posted by alexh View Post
Any news. I was enjoying this thread

Last edited by deimos; 21 November 2021 at 12:00.
deimos is offline  
 
Page generated in 0.07388 seconds with 11 queries