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Old 11 January 2018, 10:28   #31
sandruzzo
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Join Date: Feb 2011
Location: Italy/Rome
Posts: 1,375
Quote:
Originally Posted by britelite View Post
Indeed, I'd guess a full game would run in around 12-16fps at current resolution.

But my goal with this routine is to code it in a way that it's suitable for a game, without wasting memory. For demo purposes I could already make it run way faster


You're resolution is 160*100 2x2?
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