View Single Post
Old 19 June 2013, 10:06   #11
demolition
Unregistered User
demolition's Avatar
 
Join Date: Sep 2012
Location: Copenhagen / DK
Age: 38
Posts: 3,690
Maybe you could use some kind of simple compression scheme on the original numbers?

You could also just store the difference from one number to the next. Then you could get away with using bytes for storage (and a word for the first value in every tuning), ending up with 555 bytes. You could even pack the data as no values would need more than 6 bits, ending up with 420 bytes + the space needed for a very simple unpacker.
demolition is offline  
 
Page generated in 0.04031 seconds with 11 queries