Quote:
Originally Posted by Gorf
OK: "It isn't fast!"
no really: it is not fast! not compared to the hypothetical native speed.
(and that is part of the reason, why I am quite confident the emulation can be improved)
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Of course it's not the hypothetical native speed, but even native apps don't reach this
Quote:
Originally Posted by Gorf
And while the OS or better the GUI reaches certainly a point of speed, where human interaction fails to feel the difference - just start a raytracer and compare it to a native implementation (eg old version of povray) or encode some mpegs or whatever - or maybe more crucial: try to browse the web! (other than this nice site)
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That really depend what you're doing.
Some Amiga C compilers are way faster than VS on the pc.
Merely booting the machine is also faster.
And switching it off - it's simply different worlds.
Play Protracker module - 0% cpu use.
Decode Flac (with my program) - 90x real time (i believe it's enough ?).
So yes, AOS is fast. It's just running on underpowered hardware.
Changing the OS because the hardware is slow or the emulation isn't giving close to native speeds, is throwing the baby with the bathwater.