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Old 09 October 2017, 14:22   #236
Zener
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Join Date: Jan 2009
Location: Barcelona / Spain
Posts: 432
Thank you,

for now only the HUD at the bottom is implemented, HUD on top will be ready in the future. Z sorting can be a bit complicated, but it is doable.

Here is the list of upcoming features for v0.5.7:
-You can select the font to be used in the game inside the Game Setup menu.
-Each Object now has Custom1 and Custom2 vars that can be used for energy, health, shots, etc.
-Condition and action triggers have been added to set, modify and check the object custom vars.
-A custom object timer has been added too, use Set GO Timer to start it, and GO Timer Trig to check if it has been triggered.
-Options key is now supported, a condition trigger added to check it.
-When enabling and disabling HUD objects, HUD will be cleaned up only if a change has been done.
-Fixed a bug in RedPillPlayer when using tooltypes that prevented the games from starting.
-Fixed a bug in RedPillPlayer causing Reload level to act like Restart level.
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