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Old 20 August 2019, 16:36   #79
roondar
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Join Date: Jul 2015
Location: The Netherlands
Posts: 1,288
Quote:
Originally Posted by Shatterhand View Post
Inertia and in-game shopping for weapons are also usually very present in Euro-shmups.
The vast majority euro-shmups I played have no inertia. I still don't get where you got this idea from. There's only two I can name of the top of my head: Xenon-2 (though that may simply be the 17FPS update lag) and Project-X.

The shops were ultimately a bad idea, true. Do note they're also present in a number of Japanase shooters, though. As as in-between-level-selection screens for weapons or route, which also break immersion IMHO.
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