Quote:
Originally Posted by guest.r
The cpu is also a bit important to get a better grasp how slow or fast the shader runs, because it's common that a cpu bottlenecks the gpu/shader with advanced emulation like FS-UAE.
Otherwise you don't need more FPS than the refresh rate of the game with FS-UAE unless you are using a speedup key - very uncommon i think.
Some shaders are running like 200FPS on my 1080p setup, but they should also run like 190FPS on 4k, because they shade at a fixed scale (like 6x) and then up/down scale with a fast HW procedure.
Still, my adapter is slower than yours and i don't have issues with any shader here so i think maybe it's a Windows issue involved, like the power plan. You could change that in windows/nVidia panel. I read many users experience this.
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I was testing the shaders with Turrican, and in some cases, like lottes or matias the fps would dip to under 30 fps. I will check if there's anything on the power settings that's messing with it