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Old 08 March 2012, 11:20   #4
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,506
Quote:
Originally Posted by Akira View Post
I have been trying to get a nice picturr with the filters too. I tried for a scale that would exactly double the resolution, but you can easily see in wb patterns that the pixels are deformed. I perhaps am not making it right, first time i mess with the shaders, but i's like to get an image that maintains pixel proportion but is as big as my display allows.
DirectDraw or D3D? Note that DD always seems to enable some filtering. D3D only if bilinear option is set.

Integer scaling option or 1x/2x.. select boxes should always enable pixel perfect mapping without blurring (unless DirectDraw..)

(Not really on-topic..)
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