So questions remain then about what sort of compatibility we will get from the Apollo-core FPU?
From a real world scenario, what approach would benefit the community best in your opinion @matthey ?
By real world scenario, I mean that we can make a pretty good guess which software that currently requires FPU is going to be used most frequently by the Vampire users. I think something like running quake is much higher on the wish list compared to running 3d raytracing software etc.
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