Thread: Smokin'Guns
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Old 10 August 2018, 22:17   #39
Cowcat
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Join Date: Apr 2013
Location: Mallorca
Posts: 758
Quote:
Give us ver.1.0r3!
Ok Ok.

Moving things out (aka old versions deleted).

Not a particular difference with older r2, just re-enabled "primitives".

So:
"r_primitives 0" for direct single call to drawelements (as Q3 does officially - the fastest)
and "1" is for arrayelements ( default for quite some months ).

Realized that with vertexLight enabled + "prim 0", visuals and speed works quite ok on SG: With vertexLight disabled problems with some models appear like fire on candles missing, etc. But not too dramatic...

...and no: Re-enabling primitive 0 to Q3 doesn't work too well, even with vertexLight and gives worse timedemos...
Attached Files
File Type: lha smokinguns-1.0r3_wos.lha (664.9 KB, 153 views)

Last edited by Cowcat; 10 August 2018 at 22:31.
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