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Switched to Wazp3d and all the graphics problems with Quarktex were gone, but a few new ones appeared.
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I know the warped walls with Wazp3d: There's a toggle to enable/disable perspective, but doesn't seem to work on some of these engines correctly. When is enabled it adds another kind of bugs: Don't know if something more is needed on Wazp3d menu/debug. I tested some of my Q ports and other ones and something is missed there or unknown to me for proper setting.
EDIT: Thellier replied !