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Old 24 November 2006, 16:22   #1
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Join Date: Jul 2001
Location: UK
Age: 41
Posts: 2,288
Question Amiga 3D game programming


I may have a go at programming a 3D Amiga game in the future once I've completed a few 3D demos. What I want to know is how well the Amiga can process filled and filled/textured polygons. For example how many filled polys can the standard A500 handle compared to a standard A1200. Anyone know?
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