View Single Post
Old 21 August 2013, 16:15   #2
StingRay
move.l #$c0ff33,throat
 
StingRay's Avatar
 
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
Quote:
Fast-forward sixteen years and not only do I now, shame-facedly, discover that it's **STILL THERE** (http://www.textfiles.com/artscene/mu...enobarski.html) but that it's been quoted from again and again as definitive, even in PUBLISHED BOOKS (e.g. Freax - The Brief History of the Computer Demoscene) and even makes up part of the current Soundtracker WIKIPEDIA PAGE.
Freax is full of wrong information, it should never be regarded as reliable source for information about the early days of the Amiga scene!

Quote:
once EAS had given up on it and released the source code to the public domain, the legend began.
To my knowledge the Soundtracker source was never officially released back then, the updated versions were based on resourced versions of SoundTracker.

Quote:
The first noteworthy update to Soundtracker arrived in 1989. Swedish programmers Mahoney & Kaktus released "Noisetracker" to a rapturous response. Many of the more worrying bugs had been ironed out and the program was vastly more configurable. The real major enhancement, though, was the removal of the "15 Instrument" limitation. Noisetracker allowed for upto 31 instruments to be used in any one composition.
This is wrong, NoiseTracker didn't introduce the 31 samples feature. It was implemented by Unknown/DOC and appeared in SoundTracker 2.3.

Quote:
However, the Soundtracker legacy continued. In 1991, the release of the "Pro Tracker" saw yet more bug-fixes and additions to the ever-evolving system.
First Protracker was released at the end of 1990.
StingRay is offline  
 
Page generated in 0.04389 seconds with 11 queries