Quote:
Originally Posted by Cobe
It seems that it doesn't like the way Blitz Basic handle sprites. [...]
Would you look into this? I could send you examples.
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Hi Cobe,
improving this area is already on our todo list; there has been an ongoing effort to implement a more exact graphics emulation for some time now, but it is sadly still a work in progress and not ready yet for testing. Display of sprites in certain scenarios is heavily impacted by this. It never hurts to have an additional test case though, so thanks for letting us know!