View Single Post
Old 30 October 2017, 14:32   #14
Registered User
Join Date: Jul 2008
Location: Netherlands
Posts: 421
Originally Posted by rsn8887 View Post
I don't know. Even with the new Shader variables, I got very close but I could not get my own NULL FILTER to exactly reproduce the "None" or "Null Filter" settings. It always introduces some pixel wobble/distortion. E.g. a checkerboard pattern of perfect squares becomes an alternating pattern of squeezed and expanded rectangles.
Just in case, maybe this is of some use:

Solving DX9 Half-Pixel Offset
Dr.Venom is offline  
Page generated in 0.04346 seconds with 11 queries