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Old 27 May 2014, 01:50   #16
robinsonb5
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Join Date: Mar 2012
Location: Norfolk, UK
Posts: 654
Quote:
Originally Posted by Mrs Beanbag View Post
TThe original Megadrive 6 button pads used a weird trick that required you to pulse the multiplex line in a special way to activate it, don't know why they didn't just multiplex the D pad too, oh well.
I think it was a question of trying to be absolutely sure the extra buttons wouldn't cause problems with the back catalogue of games. And in that regard they did a pretty good job. I believe there *are* games that fail with the six-button pad but they can be counted on the fingers of one hand.
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