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Old 21 December 2008, 20:45   #19
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Originally Posted by Another World View Post
Still both games have the same problem, something like that:
when "data" are read from (virtual) CD , this reading causes "lack" of sound output

I don't think real CD32 can have a problem like that ..... or yes ?
What copy do you use? From a original CD or ISO from the net?

Neither real CD32 or WinUAE stops music by accessing the CD in loading data. On the games i played so far.
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