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Old 23 October 2019, 16:17   #10
sandruzzo
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Join Date: Feb 2011
Location: Italy/Rome
Posts: 1,761
Quote:
Originally Posted by phx View Post
It has always been my last choice to limit the visual appearance of a game (so I'm generally using 320x256 with 5 planes). I prefer to optimise the code first.
That's true, but you can't overrun dma slots' shortage!
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