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Old 06 July 2020, 16:39   #170
Master484
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Join Date: Nov 2015
Location: Vaasa, Finland
Posts: 525
Quote:
what about all the cannon attachments ?
Indeed, those small parts that attach to the player ship would be somewhat tricky to implement in my idea. I guess they would either need to be part of the player sprite, which would generate a lot of chip mem eating extra animation frames, or then the remaining sprites would need to be used for them.
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