Quote:
Originally Posted by Foebane
I'm actually outraged that software developers, upon first getting hold of an Amiga, thought it was just an ST clone and identical in hardware, or they just couldn't be bothered getting hold of the technical manuals or just wanted to do things on the cheap.
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I think the latter part of your comment is more accurate. This was the time when the home computer games industry started going all business-like and doing things 'properly.' This led to coders being forced into unrealistic timescales and strangling the creativity and metal-banging that really pushed the Amiga and gave us great games. Why spend money re-developing a game that has already been done on similar hardware. Much better to get it out quick and improve the bottom line! Sad....
Thankfully there were still some developers who REALLY wanted to make great Amiga games