Hi,
Synchronization is kind of tricky, there are several factors that
work against each other if you want both sound and smooth gfx. :-(
First the sound issue, to get correct sound the emulator need to use the original PAL speed since PAL Amiga-sound follow this clock.
The side-effect is that fast moving graphics can tear since there is not a perfect match between the speed of Amiga frames and PC-frames.
Without sound, DirectX is able to follow the synchronization
rate of the PC-mode without interference if you use
multiple buffers on a full screen display.
The result is usually slightly too fast compared to a proper Amiga. This is with the new version, the one from May had a 50hz limitation even without sound.
Regards
Petter
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