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Old 10 December 2017, 17:59   #191
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 43
Posts: 21,889
http://www.winuae.net/files/b/winuae_3600b11.7z
http://www.winuae.net/files/b/winuae64_3600b11.7z

Beta 11:

- Updated to MSVC 2017 15.5
- Config file Description field caching broke in b9.
- Ignore WM_DEVICECHANGE messages during first 2 seconds when WinUAE GUI opens for the first time. Some systems seem to send spurious WM_DEVICECHANGE at program startup.
- Simple box art/screenshot config file support. (See http://eab.abime.net/showthread.php?t=89014 for details.)
- Direct3D11 mode OSD/RTG HW cursor support. All basic features are now implemented. Improved vsync and custom shaders to do.
- D3D11 is now the default (=config file does not override it) if Windows 7 or newer.
- Entering and exiting GUI in D3D11 fullscreen mode restored wrong texture size.
- If Wait for Blitter is enabled and blit size makes no sense (larger than chip ram size), don't wait. (Fixes long delay in Vital / Mystic)

EDIT: D3D11 fullscreen won't work if DXGI 1.5+ is available.

Last edited by Toni Wilen; 10 December 2017 at 20:27.
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