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Old 10 April 2019, 10:50   #47
Tigerskunk
Inviyya Dude!
 
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Join Date: Sep 2016
Location: Amiga Island
Posts: 2,774
Quote:
Originally Posted by zero View Post
How about this. Use dual playfield. 8 colours + copper for the background. 8 shared colours for characters. Then overlay sprites to add additional colours for each character.
Would be a horror to create assets for an engine like this, I guess...
You'd need to build a gfx editor for this first off.
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