Yeah I can understand that you don't want to do it, but I just need to remark the following:
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Originally Posted by saimo
Real-time full screen (interpolated) rotation, field of vision (lots of ray casting), source of lights (more ray casting), enviromental lighting, field of sound, etc. are simply a no go.
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And none of those are gameplay elements.
Quote:
The game engine would need to be heavily simplified, to the point that the end result would look much different.
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And that's not a problem!
There's a trillion "demakes" that work just great, nobody wanting to do one should be demotivated by tings "not looking the same". Games are not all about looks (except Shadow Of The Beast, but that was a shit game underneath
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