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Old 06 July 2017, 09:19   #55
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Join Date: Jun 2014
Location: milan / italy
Posts: 155
I think NorthWay pinned lot of the shortcomings. If I have to pick the top two I would say:
* Blitter and sprites without a horizontal flip feature. This alone would have saved half of the RAM in most of the games
* No Fast RAM. Even 32KB would have permitted to exploit the parallelism between CPU and Blitter. This was a distintive advantage of Amiga that was never used in games because not standard. This could have been implement with just 2 SRAM chips.
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