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Old 22 May 2009, 04:22   #751
aidenn
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Join Date: Apr 2009
Location: Poland
Posts: 26
Quote:
Originally Posted by Ed Cruse View Post
I thought about it some more and you are correct. LCD monitors have square pixel so if you use a LCD monitor at it's native resolution a circle with an aspect ratio of one should always look round. I believe that's what you where trying to say.

I run windows at 1024x768 on my 1280x1024 monitor, 1024x768 has a 4:3 pixel aspect ratio and when displayed on a 4:3 monitor has square pixels, on a 5:4 monitor has stretched pixels. To view the screenshots all I had to do was change to 1280x1024 but it never occured to me. I run at 1024x768 because 1280x1024 is like reading a book at arms length, difficult.
Yes, that's exactly what I meant all along.

Also, you can disable stretching. Some monitors can do aspect-correct scaling (with black borders on top and bottom), but even if they don't - your gfx card should be able to (at least nvidias can). Then you'll get 1024x768 scaled properly without stretching. If you want pixel-perfect (native) 4:3, use 1280x960 with that option. Using non-native resolutions on LCD is kind of pointless. If everything is too small - change the DPI (it will make everything bigger) and not the resolution.
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