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Old 22 September 2015, 04:15   #18
Sandro
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Join Date: Feb 2013
Location: spain
Posts: 897
Quote:
Originally Posted by ReadOnlyCat View Post
Note: when color counting, sources have to be pixel perfect identical to the original. Lossy algorithms such as JPEGs artificially increase the color count.

Update:
Well, turns out the images are PNGs so hey.
This said, only the background seems to be high color count, sprites look like 16 colors to my kitten eyes.
16 colors only ? lol nope
the game is at least 256 colors itself+ backgrounds in high color
I think the game could run in AGA in 256 colors, but I think nobody have the skills to do this

rayman was done in 1995 the amiga was not dead yet, I think nobody done an amiga version because is was impossible for the basic A1200
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