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Old 30 March 2018, 12:30   #276
Lemming880
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Join Date: Nov 2014
Location: Netherlands
Posts: 260
Ah clever trick. That should work thanks.

Another question. Although the latest wip version of redpill is already faster, it still slows down by multiple objects. So I can't add more then 10 enemies in one level. It seems that objects that aren't on screen are also loaded. So the start of a level is slow, then with every enemy you kill the game gets faster. Not pretty. So is it possible to have a global setting to only load objects that are on screen?

Last edited by Lemming880; 04 April 2018 at 16:37.
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