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Old 06 July 2018, 17:35   #556
coder76
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Join Date: Dec 2016
Location: Finland
Posts: 168
Quote:
Originally Posted by frank_b View Post
Chuck hardware at it? Why not? There will be a Falcon version too. A500 owners will be out of luck though. It's possible on a stock 8 mhz STe however. It would be good to see a version on the Amiga 500/600/500+ too.

BTW the really exciting thing about this project is it isn't limited to one game.
Street Fighter II anyone?
Well it seemed to me that AnimaInCorpore doubted that it would be possible to make some more high-end bullet hell shooter on an A1200 like Cho Ren Sha. Yes, not possible on an unexpanded A1200, one needs to throw more hardware in, and learn how to use it. The A1200 does not have a DSP like Atari Falcon, and also not a chunky 16 bit screenmode, so you need throw in more CPU power, the planar modes are slower to handle than some 8/16 bit chunky pixels, although you can optimize performance by using less colors in planar modes.
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