Code:
BitMap 3,320,16,1
InitCopList 0,30,250,$36,8,32,-1
InitCopList 1,283,8,$01,8,2,-1
DisplayControls 0,$0004,$c00,$00
CreateDisplay 0,1
It's just this really. Nothing else.
But keep in mind I was working with DUAL PLAYFIELD and this made sprites go BETWEEN playfields, not all way to back.
Quote:
There's a method for reusing the sprites further down the screen if that's any good to you? That gives you sprites 8-15, so doubles the number of sprites you can use, but the vertical area is limited and can't overlap the vertical area used by sprites 0-7.
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Used this method in both Roadtrip in Santa Chaos. Still very limited.