Thread: Cho Ren Sha 68K
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Old 22 September 2016, 15:30   #27
Amiga1992
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Join Date: May 2001
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Posts: 19,646
Quote:
Originally Posted by Master484 View Post
I now see what the problem is; doing that many Blitter operations per frame would definitely cause massive slowdown.
This is what I was saying all along, no matter how much CPU power you have, if you use the Amiga's chipset that will be your bottleneck.
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