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Originally Posted by 8bitbubsy
Yeah, Photon has been the main (?) coder on 'The Player 6.x' the last couple of years... With all respect to The Player, I still think that it's too inaccurate in some situations, but I might be crazy about small details. Not sure if it can do 128K samples properly.
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Oh, oki. That is good to know, thanks!
I wonder if anyone has ever written a program which scans the audio registers once per scanline to "digitize" the Amiga audio output? Would be super practical to compare the output of two different players.
Quote:
Originally Posted by 8bitbubsy
PT2.3E's .MOD format is identical to that of PT2.3D and older PT versions. You can find the PT1.x MOD format documentation all over the net.
I haven't changed anything in the format structure, though I have fixed one bug in the module replayer so that sample loop points above the 64K barrier play correctly in the voice handler.
[...]
It was sad having to touch the replayer code, but I felt that it was an essential compromise because I've fixed probably all 128K sample bugs in the whole program (non-replayer stuff). [...]
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Thanks again for the info, I will sharpen my google skills.
If that is any relief, I think it is perfectly reasonable to fix player bugs, I am not too sure why that caused you any sadness. If anyone likes the sound produced by the previously buggy version they can always use a player which exhibits the bug after all.