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Old 26 May 2018, 09:34   #91
Shatterhand
Warhasneverbeensomuchfun
 
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Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
Well, some people expressed their concern that this would lead to lots of simple games that should be running on a 8 bits machine but its actually asking for a 68040 and 4mb Ram. And I agree with this point of view. The MSX dev has 2 categories now, one for the "Barebone MSX 1" and another one for games using whatever hardware the developer wants (New or old).

In the case of the MSX dev I guess they want to make sure there's a flux of new games that anyone with any MSX can play. Having at least an OCS/1mb (or 512 kb) category would guarantee this too.


Also, I've been in a game-dev competition before where community judged the games and it was a mess. Usually this works better with a Jury. Again taking the the MSX-Dev as an example, that comp probably has a Jury for a reason. There is a "Favourite game by community" prize, but the main competition has a jury to judge the games.
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