Thread: Angband-4.0.1
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Old 30 July 2015, 13:16   #23
alkis
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Join Date: Dec 2010
Location: Athens/Greece
Age: 53
Posts: 719
Quote:
Originally Posted by modrobert View Post
Thanks alkis. Sound working fine on my A1200 (details in sig), I enabled using '=', 'a' and then 'b'.

It's hard to stop playing now, the game don't look like much at first, but it has depth.
Yeah, I forgot to mention how to enable sound in the options in-game. Thanks for that

I am glad that sound works well in real hardware. I've decided to not cache any sound in memory and just read-from-disk/play/remove-from-memory and I had my doubts how real hardware would handle that.

And for some weird reason, even if it is slow (compared to running the game in linux), I prefer to play the game in Amiga.
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