Quote:
Originally Posted by wairnair
Could this be a / the problem? Sounds like they're using both caches actively.. what do you think?
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Maybe! I have no idea heh.
I've attached an experimental patch (to tzero_custom) that tries something different - essentially disables the "shake" effect when you get hit etc which MAYBE could have been messing things up. I've only tested it minimally though.
Zip also includes the original copper list file (the one included in my previous attempt was hacked to have lower screen height) if you needed it - just copy to the data folder.
I'm not sure if that'll make things better or not, but may be worth a try to narrow things down a bit.