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Old 14 May 2020, 19:13   #16
DanScott
Lemon. / Core Design

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Join Date: Mar 2016
Location: Sunny Bournemouth, UK
Posts: 652
We had issues with P61 player, as the converter also seems to do some stuff to the samples... meaning that the resulting module sample offsets were not correct for the aklang sample renderer.

We switched to use phx's ptplayer (which I then stripped down to remove all the stuff not required for a demo.. sfx playing and master volume etc.), and had no problems with that.

You'll need a tool that splits a module into pattern data and separate sample data.. the advantage is that the pattern data doesn't need to go into chip ram


We also have a little cmd line tool in the build process that read the size of the sample file for the module and created an EQU, so if the module changed, we wouldn't have to manually update the dc.b value for the samples
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