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Originally Posted by Photon
I could do the overlay if I knew what size it should be for a given window/fullscreen size, in order to not change the scaling.
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As I said, it is always scaled. You are trying to do something that is not supported.
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I could help make a "like CRT" option?
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I don't really care because there is the usual problem: everyone has different idea of "like CRT" and usually others idea is always wrong too. I stay far far from these kinds of threads.
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I can't find documentation or example overlays/masks on Winuae.net or via a quick web search.
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Pixel shader package contains masks (originally from MAME I think)
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A mask would intuitively be a better match for a bezel...?
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Ignore names, they probably have some historic reasons..
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No correct scanlines shader in the shader thread yet, and I don't know if the shader work per lores pixel or if it takes into consideration scanline number, neighboring pixel colors, scalingfiltering when size isn't an even multiple etc. I guess it does. Ideally for an eyecandy one you would want glow around each pixel.
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Shader should be able to do everything needed. Monitor does not know if mode is lores or hires anyway. It is just a "line" from monitor point of view.
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Example images: a still image doesn't show a missing pixelcolumn/row. Just load any ADF with something that scrolls. Steps to reproduce is still valid.
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No. I can't duplicate. Config file + used program etc MUST be included. Always!