Quote:
Originally Posted by Ratte
cia-setup made me mad on kicktos, many stuff to init
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Fortunately, thanks to the very nice Commodore hardware documentation, I had no trouble there
Quote:
Originally Posted by Ratte
st4amiga has a "hidden" colorsupport for lowres and medres ... changing some bytes makes them alive (simcity worked on kicktos)
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I wonder how it can work... Probably slow software blitting.
IIRC SimCity uses a GEM UI, unlike most other games.
Quote:
Originally Posted by Ratte
the kickstart must be checksumed
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I did't do that, and it works fine.
Which component is going to check that checksum?
However, maybe that lack of checksum in EmuTOS could explain some trouble with re-kicking. Also the EmuTOS ROM is only 256 kB, that may cause trouble to some software.
Quote:
Originally Posted by Ratte
and you need the interruptvectortable at the end (thanks toni for the hint in 2008).
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That made me mad
Thanks again to Toni for the hint, too.