Quote:
Originally Posted by britelite
Alright, only tried it in WinUAE, and the executable crashes on a standard A500-configuration. It did work with an expanded conf though, so I was able to run it. I must admit I was hoping to see at least something move
I hope this was a good exercise for you, as you probably now see why this isn't a very efficient way of doing a c2p conversion. You should probably leave this approach alone now, and for example try making a more traditional blitter c2p next.
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Like I said, I was curious to try it, and explore new way to do stuff. I like to do that, like I did with sprites' parallax on Rygar, which is the fastest way to do on Amiga ocs/ecs.